Thursday, February 5, 2009

John Blyberg's Post

This is cool:

“Library 2.0 simply means making your library’s space (virtual and physical) more interactive, collaborative, and driven by community needs. Examples of where to start include blogs, gaming nights for teens, and collaborative photo sites. The basic drive is to get people back into the library by making the library relevant to what they want and need in their daily lives…to make the library a destination and not an afterthought.”

In the Stephen Abram video, he mentions the same idea, of putting the human's back into the mix of technology and the Library world.

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